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AI Insights · Timothy · July 2024

Top 5 Survival Games Performance in Oceania, Q2 2024

Explore the performance of the top 5 survival games in Oceania for Q2 2024, including trends in weekly downloads, revenue, and active users.

Top 5 Survival Games Performance in Oceania, Q2 2024

In the second quarter of 2024, the top 5 survival games on a unified platform in Oceania demonstrated varied performance across key metrics. Here’s a detailed look at their trends in weekly downloads, revenue, and active users.

Last Day on Earth: Survival from Kefir saw weekly revenue fluctuate, starting at about $17.2K in early April and gradually declining to approximately $11.1K by the end of June. Weekly downloads showed a similar downward trend, beginning at 1.2K and dropping to around 771 by the final week. The number of active users also decreased from 4.6K to approximately 3.1K over the quarter.

Raft® Survival - Ocean Nomad by Survival Games Ltd maintained a relatively stable weekly revenue, starting at roughly $4.7K and ending at about $5K. Weekly downloads experienced a dip mid-quarter but recovered, peaking at nearly 4K in the last week of June. Active users showed a slight increase, rising from around 14.9K to nearly 14K.

Westland Survival - Cowboy RPG from Helio Games had a notable revenue peak of approximately $5.4K in the final week of June, with weekly revenue generally fluctuating between $4K and $5K throughout the quarter. Downloads remained relatively stable, averaging around 600 per week. Active users fluctuated slightly, peaking at 4.1K in early May and ending the quarter at about 3.6K.

Idle Breaker by Estoty showed consistent growth in revenue, reaching around $2.5K in early May before stabilizing around $1.5K in late June. Weekly downloads peaked at 1K in late April and gradually decreased to about 513 by the end of the quarter. Active users also saw a peak in late April at 1.6K, decreasing to approximately 1.2K by the end of June.

Grim Soul: Survival Magic RPG from Brickworks Games experienced fluctuations in weekly revenue, starting at $1.5K and peaking at $1.8K in mid-June. Downloads remained relatively low, averaging around 300 per week. Active users increased from 1.8K in early April to a peak of 2.1K at the end of May, before settling at approximately 1.7K by the end of June.

These insights are derived from Sensor Tower’s comprehensive data, offering a clear view of the performance trends in the survival games category. For more in-depth analysis and additional insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024